Today, companies and brands are eager to establish their presence in the metaverse, but we must be aware that the metaverse is not yet fully defined. What we currently have are a series of disparate platforms, with the promise of increased interoperability in the future. However, brands have everyday needs, from establishing their presence to generating engagement, building communities, and increasing sales. Naturally, there is tension between the long-term expectations of the field and what can be achieved today. Additionally, there is a lack of understanding among brands about these new platforms.
This is where the designer comes into play. This professional must have a deep understanding of the industry, including technical complexities, current trends, audience behavior patterns, and the specific codes of each platform. Furthermore, they must be able to collaborate closely with other roles, such as Art Directors, game designers, conceptual artists, 3D artists, and developers. The designer also needs a broad frame of reference, spanning from film and art to architecture and interior design, along with a solid technical foundation. Such profiles are essential for driving innovation and demanding excellence from platforms in terms of visual, technical, and conceptual aspects.
Therefore, I believe this is an excellent moment to embark on this career path. There is a clear demand in the market, and it’s also a critical time to integrate design into these roles. In my opinion, design has moved away from its role as an innovator in recent times and is at risk of becoming merely a generator of aesthetics or visual identities. Early integration of design into this industry is also about reclaiming the essence of design as innovation, as a practice that can lead the development of an industry.